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Cajun Chicken

Contributor
CRank: 6Score: 174360

Classic FPS PC source ports for beginners

First Person Shooters are rubbish these days. Of course, the classics such as Doom, Duke Nukem 3D and the like are somewhat laughable these days. I'm about to give you hints and tips how you can make a classic FPS playable for the modern age thanks to the great user community of classic PC FPSes that REFUSE TO DIE. You see, kitting out these classics and playing them is a hobby of mine. I'm going share with you how to do this, because of the recent shock of finding out others don't know how to do this, people haven't played Marathon and a recent Eduke article.

Did you know because of rebuilds and added features in source ports of engines, people are still gladly playing Doom and Duke Nukem 3D and these are actually better than the subsequent releases on XBLA and PSN and vastly improved?

 So, all that you'll need to run most of these games is a copy of the original game, or the game files, most of the developers still sell digital copies of the games online, Good old Games, 3D Realms and Id's website would be a good place to start if you want to do this totally legally, even Shareware versions work or you can find them on questionable abandonware networks.
  Your PC needs to at least have Windows XP, a Pentium 4 or the equivalent of power or higher, Geforce 4 standard graphics should be fine. Basically if you're surfing the internet, can play UT2K4, Source powered games made by Valve, you won't have a single problem with doing any of this, you're just plain spoiled if you can play Crysis.

I've personally found and discovered that some of these games in the heyday must have been excellent and the game mechanics and designs are still perfectly playable today. This is probably going to be the longest blog I've ever submitted to N4G.
 



Doom

Doom is still recited as a classic game today, a website used to exist just based on the existence of source ports of Doom, it seems to be a landmark of a machine running homebrew, if it can run Doom, it's full potential has been discovered.

If you've never played Doom, I'm not quite sure how I could explain it, I guess that if you've played run and gun FPSes' such as Serious Sam and Painkiller, it's that kind of game after all, those two are basically using the same tried and tested template as Doom.  Here is how to set up to play Doom on a modern day machine.

1. Get the WAD. WAD files are the game files and the EXE has nothing to run without these files, basically there isn't a game without a WAD. To have a quick try of a WAD in a legal manner, you can download the shareware copy of Doom with the first episode only 'Knee Deep in the Dead'.

2. The next step, I'd suggest is to download a source port called 'Doomsday Engine.. Doomsday Engine is based on a core source port called JDoom and based on the released source code Id released in the late 90s. A brilliant guy called Skyjake seems to be the lead of developing and updating the Doomsday engine. It has also been updated to run Doom 2, Heretic and Hexen and runs many user made WADs.

3. Now you should find yourself with the Doomsday Engine. Most versions of DE end up asking you for the directories of the WAD files as it installs, you may not have all WADs, but just tell it the ones you have on your harddrive, if you get the other WADs for the other games later, just add them in the menus later.

4. Depending on the version of DE again, there should be tabs that allow you to change the graphical resolution, particle effects, lighting etc. You can also do this on the start menu of Doom which inputs the Doomsday Engine controls into Doom, so no worries. You'll just have to boot it up again. You can also easily change the controls, even to a standard of mouselook and a jump feature (if you decide to defy the way Doom SHOULD be played.)

5. Now you should have a version of Doom that looks familiar to the graphic quality of the original Halflife, with enemies and items still being sprites in the games. Which is perfectly playable in 3D.
 
This is where the optional stuff comes in;

6. Doomsday can be 'modded', user mods can replace textures, sky boxes. The community has even made 3D models that replace items, enemies and even to the standard of changing the whole GUI and menu screens of Doom.

http://forums.newdoom.com/forumdisplay.php?f=73

Here you can find the addons and instructions where to put the files, I'd suggest signing up to New Doom. I'd keep a back up Doomsday and all the WADs at all times as I've VERY easily messed up Doomsday in the past.
 All this information I've given can also be applied to setting up Doom II, Heretic and Hexen with their own individual addon packs made by the community. Here's your basic 'shopping list' for addons for all the Doomsday supported games. Addons are usually .pk3 files and can be read in .Zip and .RARs by Doomsday.

Doom & Doom 2

Abbs Pack 5.0
jDoom Resource Pack
jdtp-20071114.pk3
New Interface (jdoom).pk3
jDEP
jDEP ext
jDRP
jDTP Textures Doom 1 & 2
jDTP Final Doom
jDUI
Wet_Face


Heretic
Heretic Retextured
jHRP
jHUI
Markworth Particles
UjhrpFull
h-actor Corvus


Hexen
Hexen Rain
JHexen Skypack
JX lightmaps
JX Maps
Jxrp
JX Sfx
JX textures
JX UI
Markworth Particles
xccp1.1


Doom 1&2

Heretic

Hexen


You could have this!

There is also a great 'remake' of Doom 64 out there which runs in it's own self contained Doomsday .EXE. ; Doom 64 TC.




Duke Nukem 3D

Duke Nukem 3D is another game, like Doom which aside from the movement of graphics has actually aged VERY well, the interactive features, buttons, cameras, snooker balls is still fun to play. Again, you will need the original game files of Duke 3D. Luckily, setting up Duke 3D with lots of added features is a lot easier than Doom running in Doomsday.

1. Have the full game files on you, again, a shareware version should work if you don't have the full game.

2. Download EDuke 32

3. Eduke should have a similar way of finding the Duke3D game files it needs.

4.
Get the Duke Nukem 3D HRP


Behold! You should have something that looks very much like this video.



Wolfenstein 3D

Wolf3D looks a bit lame these days. It's still playable, but bear in mind this was made by Id pre-Doom. It's one of the first examples of a FPS and arguably the first that set the genre alight.

1. Have the game files for Wolf 3D

2.
Download NewWolf GL

3.
Load up NewWolf GL, tweak about with graphics and sound...done!

4. Optionally, if you want addons for Wolf3D such as 3D models for guns, items and enemies, higher textures etc. You can find those on the link provided above and click on the 'Data Files' directory.


And you could have Wolf3D looking like this, a little more playable for the modern age. Although, most prefer it without the 3D models.



Rise of the Triad

Rise of the Triad was supposed to be the full sequel to Wolfenstein 3D. But Id left to make Doom and a team of Apogee was chosen to make it, what it uses is an slightly enhanced source code and engine of Wolf 3D.
 The game is completely fast paced, nuts and doesn't take itself seriously, you can choose one of four members from a team called HUNT called upon to stop a cult's bizarre supernatural activities. It has dual wielding, jumping puzzles and platforms, lots of collectibles, some that make you a god, God mode and the eccentric Dog mode. It's quite a lot of fun and you can kind of see where Croteam's Serious Sam came from.

1. Have the game files or get shareware version off of 3D Realms.

2. Download WinROTT GL

3.  Get the WinROTT GL graphic pack and DLL files too.

4. After messing with ingame options, should be ready to run and play!


See, I told you it was quite mad.



Marathon

Before Halo, Bungie made a series of FPS games under the series 'Marathon' mainly for Macs, most Marathon players consider Halo to be a spiritual continuation of Marathon, even suggesting set in the same universe. There are a few references in Halo which Bungie supposedly put in, probably for fan service, but there is quite a lot in common with Halo and Marathon and it's quite interesting to play.
 The basic plot is about 3 computers on a spaceship which was made by mining out Deimos one of the planets of Mars, supposedly evil (a bit like Doom), the ship goes under attack and the computers start becoming self aware, they wake you up from stasis. The complex plot of the whole game is told through the different computer terminals from the three AIs, which are constantly trying to manipulate you and destroy each other in a war over the ship and trying to become higher entities, all the while the ship is under attack from aliens.

1. Download the game files which Bungie released for free prior to MS buying them and Halo. These can be found on Aleph One Wiki.

2.
Just follow the steps on the Wiki which lays out how to do everything, download the addons, start the game, change the options and play a little bit of forgotten history pre-Halo.



Marathon in AlephOne



Quake

Quake is an odd franchise. Hardly none of the games in the main series by Id have nothing to do with each other. Quake is basically a tale about a marine jumping through an alternate dimension. It's a bit like Doom, basically, except this time it mixes fantasy, gothic and dark sci-fi together.

1. Get the game files. Again, a shareware version of Quake should work if you don't have the full game.

2. Download Darkplaces

3.
Download both the packs for Quake Revitalization Project.

4. Boot up Darkplaces, should be already to play, enjoy Quake with better graphics!


Quake in Darkplaces



Shadow Warrior

Shadow Warrior is a tongue in cheek game made with the same engine as Duke Nukem 3D, Build and by 3D Realms. This time it has you playing as a stereotypical samurai/ninja character called Lo Wang. It's basically a kind of spiritual Duke 3D sequel. You have a sword and can use that to comically chop apart people you also get some great guns and explosives to kill enemies.

1. Get the game files.

2. Download JonoF's (Creator of the base of JFDuke which runs EDuke 32) JFShadowWarrior

3. Should be ready to play.


Pretty good fun



All in all, I think that's about it. I also have advice for running Decent and original Jazz Jackrabbit with source ported engines which run on modern day machines, but those aren't First Person Shooters, so I haven't typed those up. Feel free to ask, I'm always quite happy to tell what I know and be told further source ports to modernise the graphics and feel of classic games I didn't have a chance to play in the past.
 I've currently been trying to get source ports of Blood, Blood 2 and both the System Shock games to work and I've been tweaking with Quake 2 and 'Arena, I'll be quite glad if someone else has figured out how to make these work without crashing and configure these and tell me in return, my machines aren't too powerful and the last game that ran on top settings was Doom 3.

Also, enjoy the classic FPS games and play as many of the user made mods for the original game, as custom made maps, campaigns all work in these source ports, like the original game. They still stand pretty well when given a great community (of which I would LOVE to thank), new technology and features.

Charlie26885189d ago

Excellent post, so many classics... <3 Heretic (chickens!) and Rise of the Triad (so much gore!)

:)

Cajun Chicken5189d ago

I was worried that nobody would see this blog, took a lot of care in writing all this, plus it's PC based. But these days, nearly anyone can run these on a laptop for kicks.
It's great nearly all the mods and levels work too. I missed out on most of these games in their prime due to still being on an Amiga, but consider them modern retro classics and worth discovering.

I've been playing quite a bit of Marathon, awesome game.

kwicksandz5187d ago

you know cajun, for a ps3 fanboy your an alright bloke.

I personally use Zdaemon for my doom source porting. it has its own mulitplayer browser and servers all round the world running various wads. You should check it out.

glad im not the only one who likes old school FPS =)

e-p-ayeaH5181d ago (Edited 5181d ago )

Thank you very apreciated love these classics!

150°

Final Fantasy VII Rebirth Combat Director Wants Final Part To Offer Players "Even More Freedom"

The Final Fantasy VII Rebirth combat director has expressed that he wants the final part in the trilogy to offer players "even more freedom".

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gold_drake16h ago

i wonder if where gonna be able to jump

-Foxtrot10h ago

I love the game so far but please don’t make the final part a mini game fest

Everytime I get to a new part in Rebirth it’s “mini game time”

Inverno3h ago

Hope ya don't mind me asking since it seems like you've played it, did it feel like a decent step up from the last game or was it more like the best from the last but more polished?

CS73h ago

It makes Remake feel like a demo.

9.5/10 imo. And I think the “mini games” did a great job of adding variety to the gameplay. Purely optional as well.

-Foxtrot2h ago

Here's my thoughts

I think it's a big step up from the first instalment, I'm enjoying it way more.

I thought keeping it just in Midgar was silly, it felt dragged out and it didn't have much variation in terms of the scenery.

However with Rebirth, as soon as you get out of Kalm you have a big world to explore and it's great to just wander round and explore.

Now that I'm half way in though, despite still liking what I'm playing, the gameplay loop is now starting to slow down on me. I've got to a new region and I'm like "Yaaay...need to go and find those towers again, oh look another special beast marker, is that a bird I see in the distance? Better follow it to another Mako Crystal"

It's like....you know how Peter Jackson was only supposed to have two Hobbit films then Warner Bros wanted a third film so he stretched the second film out as much as he could so he could keep stuff for the third film making a trilogy? Yeah it feels like that, so these mini games are a part of that overall gameplay loop to keep us going and stretch the game out overall so they have something for the third and final game.

I personally think you could have had the first instalment get you out of Midgar and through to Grasslands / Junon and the second game finishes things off.

Becuzisaid3h ago(Edited 3h ago)

I had a weird cycle of love/hate for all the mini games as I played through. At first I really hated the seeming need to check all these boxes while exploring the grasslands. I didn't enjoy the Gilgamesh quest initially, and thought Queen's blood was fine but didn't want to commit to it. The side quests didn't really grab me either.

Then for some reason everything in Junon region changed my mind and I did pretty much everything. I liked most of the side quests, I actually liked playing fort condor (didn't care for it in the intergrade dlc). And my interest for completing these quests stayed pretty much through to Cosmo Canyon.

Then they added that horrible Lifestream memory/battle mini game and I started getting so burnt out of it all. I just wanted to do the story. I didn't do any side quests in neibleheim and beyond except for the summon. I abandoned Gilgamesh.

So what I'm saying is I would like the third part to go back to the focused progression from remake. Keep the mini games to the gold saucer. Start the game snowboarding if you want, but from there keep the story rolling.

-Foxtrot2h ago

That's funny you say that because I did everything in the Grasslands but once in Junon I started to slow down a little until Corel where by the end I was burnt out. I'm still currently going but I'm just doing what I can while things keep getting thrown at me.

I would have preferred half of these mini game side fillers / collectibles for some really beefy side quests that really adds onto the world of FFVII.

Inverno1h ago

Sounds like they hadn't really figured out what they wanted to do with Remake and this one is more of what they thought of doing which is probably why they're dragging it out to make a trilogy. Disappointed to hear it has towers cause man do i hate towers lol. It's been a while since I've played the first and it'll be a while longer to play the sequel, but it sounds like I'll enjoy it. 7 really impressed me especially after being disappointed with 15, felt like Square finally realized that FF was THEIR big franchise again.

Tacoboto11m ago

How many hours are you into it at this point?

My friend got like 20-30 in and pretty much quit because of its mini game era. He loved and basically binged through Gran Blue compared to Rebirth

+ Show (1) more replyLast reply 11m ago
MetroidFREAK213h ago

As long as it comes out on PS5 to have the entire series on one platform, do whatever you want

franwex2h ago

The combat is my favorite thing about Rebirth. Would be really cool if they can improve it even more.

Knightofelemia1h ago

I hope after FF7 Square will either give a new FF game the remake treatment. Or give some of their older titles a remake treatment like Chrono Trigger, Chrono Cross, even Xenogears.

190°

Kingdom Come Deliverance 2's Scope Was Impacted by Xbox Series S Limitations

Wccf tech writes: "Kingdom Come Deliverance 2's scope was impacted by the Xbox Series S hardware limitations, as developers could only make a game that was 25% bigger than its predecessor."

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-Foxtrot9h ago

This is the issue with things like this

Xbox Series X is apparently to MS the worlds most powerful console

However the Series S is obviously a limitation because it’s underpowered and developers have to go for parity.

So what’s the point of the world’s most powerful console if you are holding third party developers back? They aren’t going to push themselves if they have to think about the weakest console.

The issue wouldn’t be as bad if it was just Xbox but you are also affecting the PS version aswell

I think developers need to start just taking advantage of a console and if one of them can’t do X Y and Z then f*** them…why should the others suffer. What’s MS going to do? The bigger the franchise the least chance MS are going to tell them to f*** off. Baulders Gate 3 seemed to have stood their ground and suddenly their “strict” parity rule didn’t really matter. We suddenly got super optimisation efforts for the Series S that got things sorted.

anast6h ago

I agree, and the sad part is use normal folk saw it the second they announced their plans.

Abear212h ago(Edited 2h ago)

Agree 100% this is why I didn’t want the M$ Monopoly, now PS5 version will be held back too.

If PS5 Pro comes out and Series S is still a thing it’ll be interesting what differences and what devs choose to do. Really hoping Rockstar pushes the PS5 pro with GTA6 and we get the best version possible.

outsider16247m ago

Good ole S indeed. Everyone knew this all along. S was holding games back...Now where the hell is Orchard i want a word with him.

LucasRuinedChildhood10h ago

More info from the author of the article, I think: https://www.reddit.com/r/ki...

Quote:
"1) I was told this info from the producer of the game Martin Klíma.
2) He specifically said the game will have only one mode.
3) And this mode is 4K 30 on PS5/XSX and 1440p 30 on XSS.
4) He said that the game is already running north of the 30 FPS cap so the performance should be stable on launch, much better than KCD1.
5) The limitation was XSS because of the 10GB memory. He said that's why they wanted to make the game 25% larger.
6) Speculation on my part: the output resolution is probably upscaled and the reason why there won't be a 60 FPS mode is because it'll most likely be very CPU heavy, like Dragon's Dogma 2 for example."

Doesn't seem like they're adding a 40fps mode on PS5/Series X for launch even if they can handle it.

Sgt_Slaughter6h ago

I'd much rather have 1440p/60fps or even 45fps. Having just one, even with the Series S in mind, is disappointing.

franwex4h ago(Edited 4h ago)

Remember when xbots were adamant that the series s won’t hold back the gen?

Microsoft just needs to let go of the mandatory parity. Who cares if your grandma doesn’t understand that a game cannot be played on the S. It’s not like it she can buy you a physical game for it anyway. Before buying the game put up a notice that it only works on series X. If you’re buying for a friend-allow for a refund.

Bam. Everyone is happy. Most series s owners are for casuals that want Game Pass anyway and most likely don’t purchase most games.

If the developers want it to run on S, let them figure it out.

Jin_Sakai4h ago

“During the event, the Kingdom Come Deliverance 2 producer also revealed that on PlayStation 5 and Xbox Series X, the game will run at 4K resolution and 30 frames per second“

Another “creative decision” right? 🤦‍♂️

IHateNate4h ago

Amateur hour. Very incapable developer.

Outside_ofthe_Box3h ago(Edited 3h ago)

Since you're not an amateur and clearly know more than them, can you over there and help get the game running on the S without having to sacrifice their true vision. Us gamers would really appreciate you using your wisdom for good 🙏

IHateNate3h ago

Thousands of games run just fine on S.

But Kingdom Come is the game that can’t. Must be one hell of a game!

franwex2h ago(Edited 2h ago)

Thousands of games run on PS4 and on Switch. If developers want them to run on those systems. Fine. Those two platforms still get new games. Sony isn’t making studios also make a ps4 pro version, or Nintendo a wiiu version. Microsoft technically is.

IHateNate59m ago(Edited 58m ago)

If games like Alan Wake 2, GTA6, COD, hellblade all run on S, no excuse for this 100x smaller and 100x worse looking game to be held back.

outsider16242m ago(Edited 2m ago)

"Thousands of games run just fine on S.

But Kingdom Come is the game that can’t. Must be one hell of a game!"

Kingdom come 2 runs just fine alright. Its the SCOPE that they want. They had to cut it because of the stupid S series. Hellblade2 ran just fine too..but im pretty confident if it was just the X in mind, the scope of the game would have been much bigger.

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80°

HexGaming Launches Kickstarter Campaign for Hex Phantom

Custom Controller Company HexGaming launched a Kickstarter campaign for their latest pro controller, Hex Phantom. - IS

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